The present study was conducted to examine the effects of subjects' dependency and strategy patterns on modeling with oddity problems. Each kindergartner was exposed to three phases: pretest, modeling, imitation test, with the last two repeated twice. Also he/she was asked to rate his/her own dependency on model's behavior at five point scale before pretest, modeling 1, and 2, and after imitation test 2. Subjects were categorized into four strategy patterns based on responses performed at each test phase: Rule (using an oddity strategy, i.e., a rule, in a test phase), Partial Rule (using the rule incompletely), Consistency (using a certain strategy different from the rule), and Inconsistency (using different but incorrect strategies). The results revealed that (a) the subjects categorized into the Rule before modeling showed high dependency on model's behavior and used the rule in the imitation test 1 phase, (b) the Consistency showed better performance than the Inconsistency, although, in the Consistency, the subjects who showed high dependency on model's behavior revealed better performance than those who showed low dependency.
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